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Galaxy Guide 6: Tramp Freighters Godlike RPG Mind-melting Sanity rules that see

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Description

Mind-melting Sanity rules that see agents gradually deteriorate -- and sometimes snap

Why was what we wanted to know

but the standard race is too powerful for Player Character use in most d20 campaigns

discover the power of the Seven Virtues of Kyndranigar

Galaxy Guide 6: Tramp Freighters Godlike RPG Mind-melting Sanity rules that see1st edition. You are a free trader answerable to no one haulingcargo for a tidy profit in your beloved ship, with your trusted comrades atyour side free from all danger, from all "entanglements"Imperialor otherwise Sure it's not all fun and games, There are Imperial Customsofficials to outwit, space pirates to battle, loan sharks, corrupt portmasters,mechanical failures and a thousand other things which make your lifeinteresting. And somehow you keep

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